The application will just display a message on the screen.
$ mkdir First $ cd First/
We create a First
directory and make it the current working directory.
$ android create project --target android-17 --name First \ > --path . --activity MainActivity --package com.shishirkant.first Created directory /home/janbodnar/programming/android/First/src/com/shishirkant/first Added file ./src/com/shishirkant/first/MainActivity.java Created directory /home/janbodnar/programming/android/First/res Created directory /home/janbodnar/programming/android/First/bin ...
We create a new Android project with the android create project
command. The target option specifies the Android application framework version. The name option determines the name of the project. The path is the location of our project directory. The activity is the name of our default activity. Finally, the package is the name of the package namespace for our project. The command creates a Java file for the main activity, several directories, and XML files.
$ ls AndroidManifest.xml bin libs proguard-project.txt res ant.properties build.xml local.properties project.properties src
These are the files and directories created by the android create project
command. The AndroidManifest.xml
file describes the fundamental characteristics of the application. The source files of the application reside in the src
directory. In the res
directory, we have the application’s resource files. The Android application archive file will be created in the bin
directory. The libs
directory is used to store additional libraries. The ant.properties
and build.xml
files are the Ant files used to build the project. Finally, the local.properties
and the project.properties
are property files of the Android project.
AndroidManifest.xml <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.shishirkant.first" android:versionCode="1" android:versionName="1.0"> <application android:label="@string/app_name" android:icon="@drawable/ic_launcher"> <activity android:name="MainActivity" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
This is the project manifest file. It describes some basic characteristics of the Android project. The file provides the package name, which is com.zetcode.com in our case. It contains the name of the default activity. The @string/app_name
and @drawable/ic_launcher
are resource values. The string resource values are set from the strings.xml
file located in the res/values
subdirectory. The image resources are located in the drawable
subdirectories of the res directory. The <intent-filter>
element of the main activity declares its capabilities. It specifies what the activity can do. The two intents specify that the activity is a main entry point of the application, it can be the initial activity of a task and is listed in the top-level application launcher.
strings.xml <?xml version="1.0" encoding="utf-8"?> <resources> <string name="app_name">First program</string> <string name="messsage">First Android program</string> </resources>
In the strings.xml
file we have one element which defines the resource value referenced from the AndroidManifest.xml
file. The file is located in the res/values
subdirectory. We change the value of the first element (from ‘MainActivity’ to ‘First program’). The name of the application is shown in the list of the applications in the emulator. We add the second element. It is referenced from the main.xml
file.
main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/message" /> </LinearLayout>
This is the main.xml
file located in the res/layout
subdirectory. It defines the layout of an Activity
. The application loads the layout for an Activity
in the onCreate()
method. In our case we have a vertical linear layout with one TextView
widget.
MainActivity.java package com.shishirkant.first; import android.app.Activity; import android.os.Bundle; public class MainActivity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } }
This is the MainActivity.java
source file. When the activity is first created the onCreate()
method is called. The method loads the activity layout defined in the main.xml
file.
Building the application
We use the ant
tool to build the Android application.
$ ant debug
We execute the ant debug
command in the project root directory. There are two build targets. Debug and release. We will use the debug build target. The release build needs some additional work with signing.
$ ant debug install
It is possible to build and install the application in one step using the ant debug install
command.
$ ls -1 bin AndroidManifest.xml AndroidManifest.xml.d build.prop classes classes.dex classes.dex.d First.ap_ First.ap_.d First-debug.apk First-debug-unaligned.apk First-debug-unaligned.apk.d jarlist.cache proguard.txt res
The final Android package is created in the bin directory. The name of our archive file is First-debug.apk
.
Running the application
We install the application to the emulator and start it from it.
$ emulator -avd AVD2 &
The emulator is started with a specific android virtual device.
$ adb install bin/First-debug.apk
The adb install
command installs the application on the emulator.

We did not use a custom icon, so the built-in icon is used. From the applications list we select the First program application. The application is launched.

We can see the message that we have specified in the strings.xml
file.